Trying to build ogre for ios. 1. Run cmake script with such parameters (copied from SDK/iOS/make_ios.sh): cmake ../../ogre \
-GXcode \
-DAPPLE_IOS:BOOL=TRUE \
-DOGRE_BUILD_PLATFORM_APPLE_IOS:BOOL=TRUE \
-DOGRE_INSTALL_SAMPLES_SOURCE:BOOL=TRUE \
-DOGRE_INSTALL_DOCS:BOOL=TRUE \
-DOGRE_DEPENDENCIES_DIR=../my_install
Trying to build ogre for ios.
1. Run cmake script with such parameters (copied from SDK/iOS/make_ios.sh):
cmake ../../ogre \
-GXcode \
-DAPPLE_IOS:BOOL=TRUE \
-DOGRE_BUILD_PLATFORM_APPLE_IOS:BOOL=TRUE \
-DOGRE_INSTALL_SAMPLES_SOURCE:BOOL=TRUE \
-DOGRE_INSTALL_DOCS:BOOL=TRUE \
-DOGRE_DEPENDENCIES_DIR=../my_install
2. Then build xcode target:
xcodebuild -project OGRE.xcodeproj -target RenderSystem_GL3Plus -configuration Release -sdk iphonesimulator
Build failing with error:
RenderSystems/GL3Plus/src/gl3w.c:59:10: fatal error: 'Carbon/Carbon.h' file not found
#include <Carbon/Carbon.h>
^
1 error generated.
BUILD FAILED **