Open issues

Image2 copy ctor argument is Image
OGRE-593
Non-directional light at origin sorted before directional lights
OGRE-589
Broken shader parameters
OGRE-573
Ogre Samples just show a blue screen
OGRE-564
By default, Xcode breakpoints set in RenderSystem_Metal files don't hit for samples
OGRE-556
missing "BUFFER" attribute in D3D11MultiRenderTarget::getCustomAttribute
OGRE-555
v2.1 Build fails for Overlay with profiling enabled
OGRE-546
GL3PlusDynamicBuffer::map should return null (or throw) upon failure of glMapBufferRange
OGRE-540
Add convenience function to sort HlmsParamVec and assertion in HlmsDatablock::HlmsDatablock
OGRE-539
Permanent setRelativeOrigin crashes
OGRE-528
Non-permanent setRelativeOrigin glitchy
OGRE-527
invalid operation from glDrawBuffer on FBO
OGRE-524
Boost Thread-mt Linking problem on Mac 10.10 (yeosmite)
OGRE-499
Missing instantiation for AllocatedObject<SceneCtlAlignPolicy> ?
OGRE-496
NDEBUG abuse in public interface breaks ABI.
OGRE-492
Crash In MFC framework When there are mutiple renderWindows
OGRE-490
intersection points between ray and sphere should choose closest one.
OGRE-483
Forward declaration error on Ogre::Vector3 for branch 1-9 make attempt
OGRE-475
AutoParamDataSource::getSpotlightViewProjMatrix crashes
OGRE-470
Static linking leads to unresolved symbol dlclose in libOgreMainStatic.a
OGRE-464
Deadlock when editing or reading a ManualObject more than one time during a frame
OGRE-455
d3dcompiler_*.dll not copied to Ogre build directory
OGRE-439
gpus_ReturnGuiltyForHardwareRestart crash
OGRE-438
OGRE injecting incompatible code from Boost::Thread statically, making projects using it to crash
OGRE-420
getCurrentLodIndex() always returns 0
OGRE-416
HBL_NO_OVERWRITE causes texture to be downloaded on GL+3
OGRE-411
Weird scene_blend crash in GL Release mode
OGRE-399
Add proper point light support for texture shadows (no spotlight approximation)
OGRE-397
Wrong path after installing header files
OGRE-391
DirectX11 bug when using multiple viewports
OGRE-380
"endless world" terrain sample unhandled ogre exception on tasking out to desktop from fullscreen
OGRE-341
"endless world" sample occasionally misses loading a page.
OGRE-340
"endless world" terrain sample has memory leak
OGRE-339
"endless world" terrain sample displays undesirable artifacts
OGRE-338
Disabling texture unit and set texture filtering on Android devices (GLSL ES 2.0) using libRocket GUI-System
OGRE-336
"endless world" terrain sample crashes with shader compilation issues
OGRE-335
Reloading shaders does not work in GL renderer
OGRE-325
Create OgreAnimation sample
OGRE-323
Inconsistent behaviour for fixed function fog when a shader is used; papercut in fog_override
OGRE-320
Visual Tests keep crashing
OGRE-286
[OS X] build dir layout issues
OGRE-265
light_position not passed correctly to shader
OGRE-247
Debug dependencies are created wrong
OGRE-245
Hide threading header
OGRE-206
Linux GLX Display Frequency not restored from ogre.cfg
OGRE-170

Image2 copy ctor argument is Image

I think there is a typo in the Image2 copy constructor's argument (Image instead of Image2). I asked about this a couple of times on the main forum.

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