RenderSystems/GLES2/src/StateCacheManager/OgreGLES2UniformCacheImp.cpp does not compile
Description
Two issues I found so far: 1. For some reason, Ogre::FastHash could not be found this CPP file. Including "OgreCommon.h" seems to fix this, although I'm not sure if this is the best location to put it.
2. GCC 4.6's hash map does not seem to have a reserve() method. Removing it allows compilation to happen just fine, but I am unsure of the performance implications. Would this trigger a re-hash consistently for the first few uses of this?
Two issues I found so far:
1. For some reason, Ogre::FastHash could not be found this CPP file. Including "OgreCommon.h" seems to fix this, although I'm not sure if this is the best location to put it.
2. GCC 4.6's hash map does not seem to have a reserve() method. Removing it allows compilation to happen just fine, but I am unsure of the performance implications. Would this trigger a re-hash consistently for the first few uses of this?