Setting Pixel Format PF_BYTE_BGRA has no effect in OGRE 1.8.1

Description

Original author: Lukasz

When setting the pixel format for an image to PF_BYTE_BGRA it creates exactly the same texture as PF_BYTE_RGBA produces.

I have verified that if I manually swap the red and blue channel, the texture looks correct for both PF_BYTE_BGRA and PF_BYTE_RGBA.

Tested with OGRE 1.8.1 / GLES 1.x on iOS 5.1

Original Mantis Ticket: http://www.ogre3d.org/mantis/view.php?id=567

Environment

iOS

Assignee

M

Reporter

Murat Sari

Labels

None

Fix versions

Affects versions

Priority

Major
Configure