missing "BUFFER" attribute in D3D11MultiRenderTarget::getCustomAttribute
Description
When I try to use MRT with DirectX11 I get an exception on D3D11MultiRenderTarget::getCustomAttribute called from D3D11RenderSystem::_createDepthBufferFor trying to get the "BUFFER" attribute.
When I try to use MRT with DirectX11 I get an exception on D3D11MultiRenderTarget::getCustomAttribute called from D3D11RenderSystem::_createDepthBufferFor trying to get the "BUFFER" attribute.
it seems the issue have been discussed a long time ago and the change have been lost :
http://www.ogre3d.org/forums/viewtopic.php?f=4&t=36493&hilit=ID3D11DeviceContext%3A%3AGetData&start=500