I tested with the CG plugin disabled all get is a red floor you can see it on the screenshot. Maybe its the textureLod because to use it we need #version 130 but the shader generator we generate #version 120 shaders.
Environment
Win 8 64bit, NVIDIA GeForce GTX 560 Ti
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1
24 Dec 2012, 12:24 PM
Activity
M
December 30, 2012 at 4:25 AM
The sample works fine now in the GL3+ render system. Should we close the issue?
I tested with the CG plugin disabled all get is a red floor you can see it on the screenshot.
Maybe its the textureLod because to use it we need #version 130 but the shader generator we generate #version 120 shaders.